Monday, October 13, 2014

Where Have All The Static Spawn's Gone? Long Time Passing!

I really miss leveling in MMOs, the way it used to be. Everyone a certain level goes to certain zones and either joins a party currently killing a static spawn or waits for space to open up, or they  start a new group for a different spawn.

Game-long friendships were formed this way. You’d see other folks running around the world 5 levels above you and think, “I knew that guy from Norther Desert of Ro and he was my same level! Wonder what he’s been killing to get so high so fast!” Maybe you’d send him a tell and he’d tell you where better killing is, or completely ignore you for the noob you were.

Maybe the group killing pygmy goblins in Lyonesse had a great leader from was *amazing* and helpful and you joined his guild and jumped games with him and other guildmates and you’ve been friends ever since.

Maybe you just sat there and did nothing while the party leader only invited his friends, and your only choices for leveling were killing this one static spawn or doing a dungeon and no one else you knew was on so you went and played solitaire and cursed stupid online communities.

Static spawns aren’t always awesome - but when did they go completely away? Now we go from exclamation point to exclamation point, or dungeon to dungeon, or public quest to public quest. No interacting, no real discussion. The only conversation being a call for a rez, or a shoutout if anyone has seen a mob.

I’d like to see some mixture of MMO leveling options for those who’d just like to get together with some friends and kill a few hours where you might actually have to explain stuff to people. Of course, judging by how WoW raid finder works, maybe this isn’t the best idea.

It’d be nice to have the option though!

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